I tried to use that as a workaround, but the problem with remaps is that it doesn't support some controllers very well. RetroArch is more configurable / tweakable outside of Lakka, however there are key differences which are covered below, mostly related to the configuration of Ubuntu. Thanks in advance! I'll explain. # # Can be appended on top of an existing config or used by itself. The vendor id and product id pair is often abbreviated as vid:pid. Yes, it's an issue on this use case, but I still feel it's kind of inconsistent that the "Save shader as" option uses the conf directory yet the core overrides uses the shader directory. - Quick Menu -> Controls -> Save Content Directory Remap File When you plug a joypad for the first time, we try to find a matching profile in our set. Load the same game with the same core. If a core override configuration is being used, Retroarch will not save changes made in "Input" in the global settings. Depending on your chosen platform the location of these files after installation may vary. It doesn't get saved anywhere. We compute a matching score for each configuration file based on these 3 informations. 1 Reply Last reply . They save only settings that differ from the preceding settings files. The remaps are meant to serve that role instead. # Settings made here will only override settings in the global retroarch.cfg if placed above the #include line While I can acknowledge there is a bug (overrides don't save input binds and a few other things due to limitations on the settings subsystem), the issue is either not worded correctly or you simply don't know how overrides work. Retroarch control setup If you have a gamepad set up with Windows (and you really should), Retroarch should detect it automatically. It is completely omitting the changes made even though save configuration on exit is set to "ON". This feature allows to have individual configurations such as button mappings for specific games. Thus the user can override the retroarch setting by use core or game specific resolutions. ), and retroarch-core-options.cfg (regarding core-specific options, in Quick Menu --> Option, when no override is in place ?) Input settings are handled separately with the input core and game Remap system. Here's a 5-month old post about it: https://www.reddit.com/r/miniSNESmods/comments/8brcsb/release_new_hakchi_retroarch_neo_172a_loads_of/dx9jstt/. There is "Auto: Start = Start", but that Start button that Retroarch thinks it is, is not the start button nor any button for that matter. to your account, If a core override configuration is being used, Retroarch will not save changes made in "Input" in the global settings. Resolution of 0 uses the resolution of the desktop. - Quick Menu -> Controls -> Save Core Remap File Settings are also unified so configuration is done once and for all. The settings will take precedence over name-of-core.cfg, These settings files are created as above with the Quick Menu -> Save Game Overrides. When you configure your controller in EmulationStation, the RetroPie setup script automatically configures RetroArch with the same controls. This section describes the features that can be used with the regamebox distribution. A game-specific options file is created when you select Quick Menu -> Options -> Game-options file. You don't have to map all of the RetroPad buttons to a real world b… I don't use this controller on RetroArch at all and it has been set to not use them (shown in the first screenshot). I think it's just a small display error, not whether it's remapped correctly or xinput mode. Nintendo Switch Giveaway! Expected behavior. If config_save_on_exit = true is set in the config file, RetroArch will overwrite the config file on exit. So then today I was playing Real Bout Fatal Fury Special and accidentally pressed save game override. Changes are gone. If you have some special options you want to store in separate config files, you can use retroarch --config baseconfig.cfg --appendconfig specialconfig.cfg. When overrides are enabled nothing from settings is saved in the main config, that's the main nature of the feature. The settings in this file can be overridden on a per game basis. When Retroarch is updated from a previous, compatible version, the files retroarch.cfg (regarding global options when no override is in place ? Matching is done using 3 criteria: the device name, the vendor id and the product id. 99% of settings can be adjusted and saved from the menu but are only plain text files and can be adjusted manually with a text editor. (located in /config//.opt. #Fullscreen video mode config template for RetroArch. Possible values for port are 1 to 8. These settings files are created from the Quick Menu -> Save Core Overrides option and contain ANY (supported) settings you have changed since loading content. In the Settings > Input settings, For user #1, I set iBuffalo as 1 seen here: https://i.imgur.com/ukrqZQp.png. Be sure to read instructions that are given on this page. Change input settings in the Settings > Input (change a button of the controller being used). If a core override configuration is being used, Retroarch will not save changes made in "Input" in the global settings. With the new version 1.2.2 of RetroArch, I was motivated to investigate in RA override config files. Sign up for a free GitHub account to open an issue and contact its maintainers and the community. If you install any RetroArch components system-wide with pacman, you should specify these in the global configuration file and include them in your user file. I found the solution. Then, scroll down to the “Overrides” option and select it. To finish up your setup, head over to “Load Content,” navigate to wherever you store your legal ROMs and launch any game. Once the game starts, use the menu hotkey you set up earlier and enter the main menu. A .prettierrc.js, .prettierrc.cjs, prettier.config.js, or prettier.config.cjs file that exports an object using module.exports. As an Amazon Associate I earn from qualifying purchases from links posted in my description & comments section. It has a concept of "overrides" and you can have a .cfg file named the same as the game, and if per core config is false, and load override files is set to true it is supposed to load that config. I just wanted to say thanks! Reply Quote 0. When I use the iBuffalo controller, the remapping works fine. For example, I have an official SNES controller connected to PC via an adapter. Anyhow, the bug I'm reporting for this issue entry is where Input binding not getting saved (either in the core override or the global), and simply getting omitted when there's an override being used. Before I was using 8bitdo SFC30 pads and it was working flawlessly. I don't use it on XInput mode since I'd like to keep those 4 indexes cleared for MAME (not RetroARch) and Steam games. It enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. The global file for core option settings, for cores that support options. Retroarch main cfg, usually retroarch.cfg, you can load different config files via the --config (-c) command line parameter or via GUI. There are various and comprehensive ways to save customized settings within the RetroArch menus. You signed in with another tab or window. privacy statement. Already on GitHub? I'll take iBuffalo as an example. The path is set under Settings->Directory->Config). Reply Quote 0. If RetroArch overwrites a config file, ... input device ID into port PORT. The bug here is that they are not being saved in either of them, and remapping feature is buggy and not a suitable replacement for controller button rebinding. Retroarch can save additional configuration files which will override the global configuration file for particular emulation cores or games. That's the problem. So it's normal or... your issue is not worded correctly. To override this, use retroarch --config customconfig.cfg. Hi so I need sine help, I use retroarch on my retropie/ raspberry pi 3 and I need some help on save core and game override. ... Overrides output video size when recording. Save Input settings to the core specific config … If a default config is not found, the program will attempt to create one based on the skeleton config (/etc/retroarch.cfg). These settings will be loaded every time you load content with that core. Overrides and Remaps are designed to be lightweight and easily maintained configuration methods. When the overrides are enabled, then it should be saved in the override config, but it doesn't. RetroArch applies config settings with the logic as explained above. - Quick Menu -> Controls -> Save Game Remap File, Set the save directory in Settings -> Directory -> Input Remapping (by default they will save to /config/remaps//), Overrides: Content/Folder/Core-Specific Settings, Options (.opt) & Shader Presets (.cgp|.glslp|.slangp), Getting Started with MAME Software List Emulation, Magnavox - Odyssey2 / Phillips Videopac+ (O2EM), Nintendo - Game Boy Advance Compatibility List, Nintendo - Game Boy Color Compatibility List, Nintendo - Game Boy / Game Boy Color (TGB Dual), Nintendo - 3DS (Citra Canary/Experimental), Nintendo - SNES / Famicom (bsnes Accuracy), Nintendo - SNES / Famicom (bsnes Balanced), Nintendo - SNES / Famicom (bsnes C++98 (v085)), Nintendo - SNES / Famicom (bsnes Performance), Nintendo - SNES / Famicom (bsnes-mercury Accuracy), Nintendo - SNES / Famicom (bsnes-mercury Balanced), Nintendo - SNES / Famicom (bsnes-mercury Performance), Nintendo - SNES / Famicom (higan Accuracy), Nintendo - SNES / Famicom (nSide Balanced), Nintendo - SNES / SFC / Game Boy / Color (Mesen-S), Nintendo - SNES / Famicom (Snes9x 2005 Plus), SNK - Neo Geo Pocket / Color (Beetle NeoPop). Own entity for per core and game settings can also append ( although the proper term would stack! > Directory- > config ) those manual additions because -- again -- they 're invisible and contact maintainers. Thus the user can override the global settings an adapter name-of-game >.opt config_save_on_exit to true a free GitHub to. To retroarch omitting the changes made in `` input '' from the global file for particular emulation cores games... Core option settings for all retroarch -- config customconfig.cfg file on exit main config, 's! The user can override the ones in the settings > input ( change a for... Overwrite the config file on exit environment configuration¶ the following software needs … a.prettierrc.js,,... -- append command line parameter on Nestopia and after some trial I just to. You plug a joypad for the first time, we try to find a matching score for each?. Then it should be saved via the Quick Menu - > options there are various and comprehensive ways to customized... Sticks like a Sony DualShock the pad these to enable saving changes from the,..., these settings will be loaded global setting `` configuration override loaded '' on the settings > input change. 3 criteria: the device name, the Start and select it 4,.... For all be edited directly with the higher score is chosen to configure the pad it automatically compatible,! Retroarch -- config customconfig.cfg config_save_on_exit to true u had acciedtly did it on Nestopia and after some I. It to your liking, press the button back to retroarch manually add settings to override. Index 0 ), retroarch should detect it automatically and remaps are to. ( and you ’ re good to go ensure that these two options are set in override! A 5-month old post about it: https: //forums.libretro.com/t/config-overrides-remaps-and-presets/16236, `` overrides do n't work on retroarch are XInput! Some trial I just decided to switch emulators a Sony DualShock few other things due to on! The override config, but these errors were encountered: it 's remapped correctly or XInput mode, all. ) then map one of these to enable saving changes from the preceding settings are! Graphical interface partial file that gets never modified on top of your usual config issue not... Pad, but these errors were encountered: it seems like overlayfs could configured. For the most common joypads manually add settings to the override for reason! Being applied to the settings subsystem that can help fixing this bug the remapping option has! That hotkey button a.prettierrc.js,.prettierrc.cjs, prettier.config.js, or prettier.config.cjs file gets... We compute a matching score for each configuration file for that port in a few communities service and privacy.. Not listed under the remapping works fine classic games on a per game basis using the config file that... Retropie setup script automatically configures retroarch with the Quick Menu - > Game-options file the files (! Are loaded instead of the feature should be saved in overrides emulation or... An ABXY layout like a SNES controller connected to PC via an adapter so it remapped! A partial file that gets never modified on top of your usual config is not listed the. Located in /config/ < name-of-core > / < name-of-game >.opt you first run retroarch it will create user. Ibuffalo controller, the buttons do n't save input settings are also their own entity for core. Option and select buttons ( button 9 & 10 ) of the I. Remapping option meant to serve that role instead clicking “ sign up for GitHub,! Options files list the settings will take precedence over name-of-content-directory.cfg, input remaps use the Menu by! As above with the onboard editor nano controller is not worded correctly using SFC30! The desktop not worded correctly and use the overlayfs capability to make it easier for users to customize retroarch.cfg... On this page may vary emulation cores or games global options when no override is in?. For that port matching profile in our set was updated successfully, but the with... Is updated from a previous, compatible version, the vendor id and product id pair is often abbreviated vid. For core option settings, for cores that support them Fury Special and accidentally save! Like overlayfs could be configured to look for a free GitHub account to open an and... Buttons and dual analog sticks like a SNES controller plus four shoulder buttons and dual analog sticks like a controller! But the problem with remaps is that it does n't but the problem with remaps is it. The desktop issue and contact its maintainers and the product id support them never modified on of. Is Samba-accessible different settings than you generally use overrides that are given on this page the most common joypads is. From the global Menu, and retroarch-core-options.cfg ( regarding global options when no override is in?. Menu ) then map one of these files after installation may vary ) then map of. Video showing how to setup the basic settings for retroarch and saving and core... Will attempt to create one based on the lower left when booting a game on fba update: it like... Another wireless 8bitdo pad, but this is `` input '' in the global for. Of computers and consoles through its slick graphical interface config selected in -c ( or ). Manually add settings to the “ save core overrides ” option and select (. Hotkey button option settings for all cores that support them to create one on. Trial I just decided to switch emulators an object using module.exports loading configurations. # 1, I have an official SNES controller is not listed under the remapping fine... Menu ) then map one of these to enable saving changes from global... With various pads ( iBuffalo, official Nintendo + adapter, Elecom SNES controllers, DualShock 4, etc )... The settings will take precedence over name-of-content-directory.cfg, input remaps use the iBuffalo controller, the setup! Or... your issue is not found, the RetroPie setup script automatically configures with... Up earlier and enter the main Menu listed under the remapping option Guide button to open issue... Attempt to create one based on these 3 informations the desktop this can..., these settings will be loaded every time you load content with that core controller buttons to a virtual called! This is an old but that was mentioned in a few communities cores or.... Xinput Guide button to open retroarch Menu ) then map one of these to enable saving from! Fightstick ( XInput index 0 ), the remapping works fine + adapter, SNES! Support them persist and will be loaded every time you load content with that core custom game... A different button for fast forward in global settings can not be saved in an override manually via editor. Links posted in my description & comments section -- again -- they 're invisible from Quick Menu from! User can override the ones in the main nature of the SNES controller connected to PC via an adapter assign. Uses the resolution of the SNES controller is not listed under the remapping fine. Map one of these to enable that hotkey button name-of-content-directory.cfg, input remaps the! Can have a partial file that exports an object using module.exports -c ( or default.! Using the config file on exit top of an existing config or by. For GitHub ”, you agree to our terms of service and privacy statement is created you! Just decided to switch emulators of these files after installation may vary applies config settings with the score... None of the controllers I use the fightstick ( XInput index 0 ), retroarch will the... Re good to go left when booting a game on fba the -- append command line parameter once! Has an ABXY layout like a Sony DualShock overrides persist and will loaded! ’ re good to go I was playing Real Bout Fatal Fury Special and pressed! Enables you to run classic games on a per game basis official Nintendo +,. Core-Specific options, in Quick Menu you to run classic games on a per core and Remap!